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deactivating screenlog


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Hi

 

I wonder if it is possible to disable the creation of the screenlog file, in order to lower the I/O of server.

 

With g_logfile option in my previous servers, I've always only activated the serverlog, so the console.log was activated only in rare occasions (bug, tracing problems, etc ...)

But it seems that the screenlog could be resource I/O consumer because it is like a console.log file ...

 

So my question is: Is-it possible to deal with the parameters of my server-start command-line to disable this log :

 

Thanks in advance "D3d! staff" xD

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